Calder Museum Space
One Day Model + Photoshop Exercise


From Below
From Below

At Level
At Level

Another quick exercise to break up the routine. This museum piece is base on some ideas/ suggestions I made to a colleague. The concept is base on viewing a very heavy sculpture,in this case a Alexander Calder sculpture, in suspended space where it might feel a bit precarious. The sculpture would sit over a translucent floor where it could be viewed from below and seen against a cityscape rather then the more typical corporate tower exterior or lush garden. Being an exterior sculpture typically louvers felt appropriate to regulate light and frame the view as well as juxtapose the curving red steel.

This being another exercise I decided to be a bit more stringent on the time. Cutting time for modeling down to four hours which included time for a quick sketch based on ideas I had. One hour of this time was spent modeling the Alexander Calder Flamingo sculpture itself.

Photoshop time down to four hours for the second image. This included constructing the background from 5 images, placing people and adjusting levels, curves, hues, saturation, adding shadow and highlights. The second image was far quicker being mostly a render with some trees and sky, this was about 30 minutes plus an hour of render time.